Summary
Game Development graduate with 1.5 years of industry experience in mobile game production. Experience in a production environment throughout my 4 years of education, serving roles in a variety of disciplines on game projects. Pursuing a career in production, with a background in game art and narrative.
Skills
Scrum Certified ★ Agile Development ★ Project Management Pipeline ★ Roadmap Management ★ Process Improvement Spreadsheet Tool Creation ★ Documentation ★ Meeting Coordination ★ Clear and Concise Note Taking
Jira - Confluence - Trello - Miro - Google Suite
Work Experience
Where I Am Now
Jam City | San Francisco, California (Remote)
Projects: Harry Potter: Hogwarts Mystery, Panda Pop
Roles: Game Production Intern (October 2021 - April 2022), Associate Producer (April 2022 - Present)
Lead the localization pipeline from outsourcing to implementation of translations.
Managed the push notification process from ideation to implementation.
Assisted the entire game team by developing efficient workflows for ticket creation.
Coordinated meetings and facilitated clear and concise note taking.
Where I Was
Emergent Media Center | Burlington, Vermont
Projects: Unreleased Mobile Project, Unreleased VR Project
Role: Game Artist (October 2020 - December 2021)
Took assets from concept to animation for use in a stylized VR project utilizing OVR technology.
Developed a themed, diegetic UI experience to keep players immersed in the VR experience.
Coordinated with all disciplines to apply feedback, implement assets, and make decisions.
Worked with feedback from external stakeholders in order to support the end product.
Clocky | Los Angeles, California (Remote)
Projects: 2D Animation for @clockyofficial on Instagram
Role: Animation and Video Intern (June 2021 - August 2021)
Developed creative and relevant animations to bring the Clocky product to life on the brand’s social media.
Edited existing creative assets to bring them more in line with the current product vision and visual style.
Worked with a team of interns to develop guiding materials on the visual direction of the brand.
Assisted the CEO in developing consistent visual branding and documenting it in a style guide for future use.
Champlain College | Burlington, Vermont (Remote)
Projects: Applied Theory: The 15 Minutes Before A Virtual Meeting on YouTube, How to COPE With Being A Good Teammate on YouTube
Role: Production Team Lead Intern (July 2020 - August 2020)
Lead a video production team of three people to create educational videos related to virtual learning.
Organized virtual meetings, managed production paperwork and pipeline, and conducted quality control.
Managed the schedule of deliverables and ensured the project was completed by the intended deadline.
Ensured video assets were on brand and appealing to stay consistent with the branding of the school.
Resume
Education
Champlain College | Burlington, Vermont
Studies: Major - Game Art and Animation, Minor - Interactive Narrative
Degree: B.S. in Game Art and Animation
Achievements: Maintained a GPA of 3.87, with consistent positions on the Dean’s List and President’s List. Multi-year recipient of the CCM Deans Award and CCM Dean’s Grant.
Activities: Right Wing on the Champlain College Women’s Rugby Team (2019), Staff Writer on The Crossover (2021-2022)