Summary

Game Development graduate with 1.5 years of industry experience in mobile game production. Experience in a production environment throughout my 4 years of education, serving roles in a variety of disciplines on game projects. Pursuing a career in production, with a background in game art and narrative.

Skills

Scrum Certified ★ Agile Development ★ Project Management Pipeline ★ Roadmap Management ★ Process Improvement Spreadsheet Tool Creation ★ Documentation ★ Meeting Coordination ★ Clear and Concise Note Taking

Jira - Confluence - Trello - Miro - Google Suite

Work Experience

Where I Am Now

Jam City | San Francisco, California (Remote)

Projects: Harry Potter: Hogwarts Mystery, Panda Pop

Roles: Game Production Intern (October 2021 - April 2022), Associate Producer (April 2022 - Present)

  • Lead the localization pipeline from outsourcing to implementation of translations.

  • Managed the push notification process from ideation to implementation.

  • Assisted the entire game team by developing efficient workflows for ticket creation.

  • Coordinated meetings and facilitated clear and concise note taking.

Where I Was

Emergent Media Center | Burlington, Vermont

Projects: Unreleased Mobile Project, Unreleased VR Project

Role: Game Artist (October 2020 - December 2021)

  • Took assets from concept to animation for use in a stylized VR project utilizing OVR technology.

  • Developed a themed, diegetic UI experience to keep players immersed in the VR experience.

  • Coordinated with all disciplines to apply feedback, implement assets, and make decisions.

  • Worked with feedback from external stakeholders in order to support the end product.

Clocky | Los Angeles, California (Remote)

Projects: 2D Animation for @clockyofficial on Instagram

Role: Animation and Video Intern (June 2021 - August 2021)

  • Developed creative and relevant animations to bring the Clocky product to life on the brand’s social media.

  • Edited existing creative assets to bring them more in line with the current product vision and visual style.

  • Worked with a team of interns to develop guiding materials on the visual direction of the brand.

  • Assisted the CEO in developing consistent visual branding and documenting it in a style guide for future use.

Champlain College | Burlington, Vermont (Remote)

Projects: Applied Theory: The 15 Minutes Before A Virtual Meeting on YouTube, How to COPE With Being A Good Teammate on YouTube

Role: Production Team Lead Intern (July 2020 - August 2020)

  • Lead a video production team of three people to create educational videos related to virtual learning.

  • Organized virtual meetings, managed production paperwork and pipeline, and conducted quality control.

  • Managed the schedule of deliverables and ensured the project was completed by the intended deadline.

  • Ensured video assets were on brand and appealing to stay consistent with the branding of the school.



Resume

Education

Champlain College | Burlington, Vermont

Studies: Major - Game Art and Animation, Minor - Interactive Narrative

Degree: B.S. in Game Art and Animation

  • Achievements: Maintained a GPA of 3.87, with consistent positions on the Dean’s List and President’s List. Multi-year recipient of the CCM Deans Award and CCM Dean’s Grant.

  • Activities: Right Wing on the Champlain College Women’s Rugby Team (2019), Staff Writer on The Crossover (2021-2022)